For this week's assignment, we had to take a preexisting spaceship base form and create 9 different variations. After opening the base file, I set up a top-down camera in Maya as I thought that would best showcase the variations.
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| Base Silhouette we started with. |
Then, using basic shapes, transformations, and lattice deformers I modeled different variations of the form.
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| An example of a variation I made. |
I rendered out the silhouettes from the camera I set earlier and arranged them onto one sheet in Photoshop.
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| Final Silhouette Sheet |



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