For this project, we need to reference a lego creation and basic lego brick models to model the bricks needed, and then in Unreal recreate the design fully assembled, with materials and lighting. This week, I modeled the Lego bricks needed. I went with this spaceship design.
I started each piece with a cube.
Then, I used the preexisting lego bricks as a reference, snapping the vertices of the bricks I made to the grid to match the scale of the other models.
Using existing pieces as reference |
Using existing pieces as reference |
No Bevel |
Beveled |
Once I had the preliminary shapes of each brick modeled, I went back and added detail by beveling the edges.
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