This week I baked the texture maps and textured the cannon in Substance Painter.
Saturday, November 14, 2020
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Grave of the Fireflies: Sprint 12
In this sprint, I helped create a new introductory level that precedes the main experience. I created the sequencer, adding in the introduc...
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Over the past few weeks, I implemented the fireflies effect and set up the particles so they react to the players' hands. I also added ...
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For this week, we finished up the lego project by assembling the legos we modeled in Unreal into both the ship and an additional unique cre...
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The biggest task for this sprint was rigging the two main characters. I created a full rig with FK/IK switch arms and IK legs, as well as f...



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